FOLKLORE SURVIVAL HORROR
Dominican folklore rebuilt as an original survival horror world focused on character, atmosphere, and the player’s fear.
IN DEVELOPMENT
CHARACTER DESIGN
WORLDBUILDING
UNREAL ENGINE
Project Overview
Ciguapa Grove is a survival horror project inspired by the Dominican legend of the Ciguapa.
Rather than using the legend as a quick monster reference, I am building an original world around her, including character behavior, movement, the environment she belongs in, and the way the player learns to fear her.
Status: In development.
MY ROLE
I am the creator and lead artist. I developed the story direction, creature design, visual references, character variations, and the production plan for bringing the project into Unreal Engine through Character Creator, Maya, and animation tools.
SKILLS THIS PROJECT SHOWS
This project brings together Unreal Engine, Character Creator, iClone, animation, virtual camera work, lighting, editing, and visual storytelling. It also shows that I can use technical tools without letting the final piece feel like a software test.
IMPACT AND OUTCOME
The finished short gave me a cinematic project that clearly represents where I want my portfolio to go. It also proved that I can take an idea through several programs and finish it as one complete piece instead of ending with a collection of disconnected shots.